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PhoneGap + Box2dWeb + Android

7
Jul
2014

So this is my very first attempt to create an Android app using Box2dWeb as a physics engine. This is a very basic app which uses Accelerometer feature of a smartphone. When you tilt your phone, the body (it's a circle) w..........

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By administrator at 05:44:06 AM 0 Comment(s)

New Joints

14
Jul
2013

Recently I came across two new joints for Box2dWeb, Constant Volume Joint & Rope Joint. Both of these joints have their separate box2dweb.js file so I don't think they can be used simultaneously. Anyway here is the link for both of them.

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By administrator at 12:28:00 PM 0 Comment(s)

RENDERING: All CSS

2
Apr
2013

In this demo I'm going to show you how to render boxes, circles and polygons using only CSS. Here I have made use of requestAnimationFrame for better Rendering. Click
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By administrator at 09:29:29 AM 1 Comment(s)

Physics Body Editor

18
Feb
2013

UPDATE (4th March, 2013): NOW YOU CAN ALSO DRAW A CIRCLE!

Recently I came across this amazing software known as Physics Body Editor. T..........

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By administrator at 01:02:10 PM 9 Comment(s)

CUSTOM GRAVITY

9
Jan
2013

Here is a demo on how to apply different gravity on different body. This is really very simple. If you want to want a body to act like it is in a zero gravity environment just apply a force equal to the force acting on it due to gravity in the opp..........

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By administrator at 12:52:44 PM 0 Comment(s)
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